Reel Breakdown:
1.Blue Sky Studios’ Spies in Disguise work (2018-2019)
Responsible for modeling the Campanile and Libreria buildings, as well as the runabout and patrol boat models. Also responsible for the gun models. All modeling done in Maya.
2.Bruhwurst & Beer Food Cart Model (2021)
I was really inspired by this concept art piece. The modeling is done with Maya with some additional modeling (the cheese and bags) done in ZBrush. The cloth was done using nCloth, and the ivy was done using curves and paint effects that were converted to polygons and adjusted further.
3.Blue Sky Studios’ Spies in Disguise work (2018-2019)
Responsible for young Walter’s watch. I really enjoyed modeling in the cardboard detail.
Responsible for modeling the interior building set, including the broken plaster and brick work. All modeling done in Maya.
4.Bottle Business House (2021)
I really loved all the pipe details on this building and wanted to recreate it. All modeling was done in Maya, with some of the wall crack details being roughly placed in ZBrush, but then ultimately modeled in Maya as well.
5. Tricycle Turntable (2021)
I was wanting to brush up on look dev with this project. Modeling done in Maya. Materials done in Substance Painter. Shrubs done in SpeedTree and I used Megascans for the grass.
6.Walt Disney Animation Studios’ Internship short, Ventana (2017)
I was responsible for all environment and character modeling, as well as set dressing. Towards the end of production, I also got to help out with lighting and compositing some of the shots. Environment modeling was done in Maya and character modeling was done in ZBrush and Maya.